From fdf011436ff9cd7ba1ae5605df894fe1b4b56fb8 Mon Sep 17 00:00:00 2001 From: Daniil Tsivinsky Date: Tue, 7 Dec 2021 22:18:43 +0300 Subject: [PATCH] Delete unused configs --- config/i3/config | 230 --------------------------- config/picom.conf | 273 -------------------------------- config/polybar/config.ini | 130 --------------- config/polybar/launch.sh | 9 -- config/polybar/logout-window.sh | 22 --- config/swaylock/config | 9 -- 6 files changed, 673 deletions(-) delete mode 100644 config/i3/config delete mode 100644 config/picom.conf delete mode 100644 config/polybar/config.ini delete mode 100755 config/polybar/launch.sh delete mode 100755 config/polybar/logout-window.sh delete mode 100644 config/swaylock/config diff --git a/config/i3/config b/config/i3/config deleted file mode 100644 index 3b6706d..0000000 --- a/config/i3/config +++ /dev/null @@ -1,230 +0,0 @@ -# __ ___ ____ ___ _ ____ _ _____ ____ -# \ \ / / \ | _ \|_ _| / \ | __ )| | | ____/ ___| -# \ \ / / _ \ | |_) || | / _ \ | _ \| | | _| \___ \ -# \ V / ___ \| _ < | | / ___ \| |_) | |___| |___ ___) | -# \_/_/ \_\_| \_\___/_/ \_\____/|_____|_____|____/ -# - -set $mod Mod4 -set $terminal alacritty - -# Define variables for workspaces -set $ws1 "1" -set $ws2 "2" -set $ws3 "3" -set $ws4 "4" -set $ws5 "5" -set $ws6 "6" -set $ws7 "7" -set $ws8 "8" -set $ws9 "9" -set $ws10 "10" - -# Variables for movement keys -set $left "h" -set $right "l" -set $up "k" -set $down "j" - -set $draw_wallpaper "feh --no-fehbg --bg-fill ~/Pictures/Wallpapers/2b.jpeg" - - - -# ____ _____ _ _ _____ ____ _ _ -# / ___| ____| \ | | ____| _ \ / \ | | -# | | _| _| | \| | _| | |_) | / _ \ | | -# | |_| | |___| |\ | |___| _ < / ___ \| |___ -# \____|_____|_| \_|_____|_| \_\/_/ \_\_____| -# -# ____ _____ _____ _____ ___ _ _ ____ ____ -# / ___|| ____|_ _|_ _|_ _| \ | |/ ___/ ___| -# \___ \| _| | | | | | || \| | | _\___ \ -# ___) | |___ | | | | | || |\ | |_| |___) | -# |____/|_____| |_| |_| |___|_| \_|\____|____/ -# - -# Add gaps for windows -gaps inner 8 -gaps outer 5 -gaps top 50 - -default_border pixel -smart_borders on - -# Remove focusing windows with mouse -focus_follows_mouse no - -# Font i3 uses -font pango:monospace 8 - -# Use Mouse+$mod to drag floating windows to their wanted position -floating_modifier $mod - - - -# ____ _____ _ ____ _____ _ _ ____ _ ____ ____ ____ -# / ___|_ _|/ \ | _ \_ _| | | | _ \ / \ | _ \| _ \/ ___| -# \___ \ | | / _ \ | |_) || | | | | | |_) | / _ \ | |_) | |_) \___ \ -# ___) || |/ ___ \| _ < | | | |_| | __/ / ___ \| __/| __/ ___) | -# |____/ |_/_/ \_\_| \_\|_| \___/|_| /_/ \_\_| |_| |____/ -# - -# Autostart -exec_always --no-startup-id $draw_wallpaper -exec_always --no-startup-id $HOME/.config/polybar/launch.sh -exec_always --no-startup-id "setxkbmap -layout \"us,ru\" -option \"grp:win_space_toggle\"" -exec_always --no-startup-id picom --config $HOME/.config/picom.conf -exec_always --no-startup-id dunst - -# Assign applications to workspaces -assign [class="firefox"] $ws1 -assign [class="Steam"] $ws3 -assign [class="Code"] $ws2 - -# Force these applications to be floating -for_window [class="Steam"] floating enable -for_window [class="mpv"] floating enable -for_window [class="mpv"] move absolute center -for_window [class="Yad"] floating enable -for_window [class="Yad"] move absolute center -for_window [class="MuPDF"] floating enable - - -# _ _________ ______ ___ _ _ ____ ___ _ _ ____ ____ -# | |/ / ____\ \ / / __ )_ _| \ | | _ \_ _| \ | |/ ___/ ___| -# | ' /| _| \ V /| _ \| || \| | | | | || \| | | _\___ \ -# | . \| |___ | | | |_) | || |\ | |_| | || |\ | |_| |___) | -# |_|\_\_____| |_| |____/___|_| \_|____/___|_| \_|\____|____/ -# - - -# Use Super+Tab to cycle through workspaces -bindsym $mod+Tab workspace next -bindsym $mod+Shift+Tab workspace prev - -# Bind media keys on a keyboard to control volume and playback -bindsym XF86AudioRaiseVolume exec --no-startup-id pamixer -i 2 -bindsym XF86AudioLowerVolume exec --no-startup-id pamixer -d 2 -bindsym XF86AudioMute exec --no-startup-id pamixer -t -bindsym XF86AudioPlay exec playerctl play-pause -bindsym XF86AudioNext exec playerctl next -bindsym XF86AudioPrev exec playerctl previous - -# Bind Super+Home keys to take a screenshot -bindsym $mod+Home exec --no-startup-id screenshoter - -# Mod4 + Return starts a terminal -bindsym $mod+Return exec $terminal - -# kill focused window -bindsym $mod+Shift+q kill - -# Binding to start rofi (Mod4 + d) -bindsym $mod+d exec --no-startup-id rofi -show run - -# change focus -bindsym $mod+$left focus left -bindsym $mod+$down focus down -bindsym $mod+$up focus up -bindsym $mod+$right focus right - -# alternatively, you can use the cursor keys: -bindsym $mod+Left focus left -bindsym $mod+Down focus down -bindsym $mod+Up focus up -bindsym $mod+Right focus right - -# move focused window -bindsym $mod+Shift+$left move left -bindsym $mod+Shift+$down move down -bindsym $mod+Shift+$up move up -bindsym $mod+Shift+$right move right - -# alternatively, you can use the cursor keys: -bindsym $mod+Shift+Left move left -bindsym $mod+Shift+Down move down -bindsym $mod+Shift+Up move up -bindsym $mod+Shift+Right move right - -# split in horizontal orientation -bindsym $mod+g split h - -# split in vertical orientation -bindsym $mod+v split v - -# enter fullscreen mode for the focused container -bindsym $mod+f fullscreen toggle - -# change container layout (stacked, tabbed, toggle split) -bindsym $mod+s layout stacking -bindsym $mod+w layout tabbed -bindsym $mod+e layout toggle split - -# Toggle between stacking/tabbed/split -bindsym $mod+x layout toggle - -# Toggle window state between tiling and floating -bindsym $mod+z floating toggle - -# switch to workspace -bindsym $mod+1 workspace number $ws1 -bindsym $mod+2 workspace number $ws2 -bindsym $mod+3 workspace number $ws3 -bindsym $mod+4 workspace number $ws4 -bindsym $mod+5 workspace number $ws5 -bindsym $mod+6 workspace number $ws6 -bindsym $mod+7 workspace number $ws7 -bindsym $mod+8 workspace number $ws8 -bindsym $mod+9 workspace number $ws9 -bindsym $mod+0 workspace number $ws10 - -# move focused container to workspace -bindsym $mod+Shift+1 move container to workspace number $ws1 -bindsym $mod+Shift+2 move container to workspace number $ws2 -bindsym $mod+Shift+3 move container to workspace number $ws3 -bindsym $mod+Shift+4 move container to workspace number $ws4 -bindsym $mod+Shift+5 move container to workspace number $ws5 -bindsym $mod+Shift+6 move container to workspace number $ws6 -bindsym $mod+Shift+7 move container to workspace number $ws7 -bindsym $mod+Shift+8 move container to workspace number $ws8 -bindsym $mod+Shift+9 move container to workspace number $ws9 -bindsym $mod+Shift+0 move container to workspace number $ws10 - -# reload the configuration file -bindsym $mod+Shift+c reload - -# restart i3 inplace (preserves your layout/session, can be used to upgrade i3) -bindsym $mod+Shift+r restart - -# Open applications with keybindings -bindsym Mod1+r exec alacritty -e ranger -bindsym Mod1+f exec firefox -bindsym Mod1+s exec steam - -# resize window (you can also use the mouse for that) -mode "resize" { - # These bindings trigger as soon as you enter the resize mode - - # Pressing left will shrink the window’s width. - # Pressing right will grow the window’s width. - # Pressing up will shrink the window’s height. - # Pressing down will grow the window’s height. - bindsym $left resize shrink width 10 px or 10 ppt - bindsym $up resize grow height 10 px or 10 ppt - bindsym $down resize shrink height 10 px or 10 ppt - bindsym $right resize grow width 10 px or 10 ppt - - # same bindings, but for the arrow keys - bindsym Left resize shrink width 10 px or 10 ppt - bindsym Down resize grow height 10 px or 10 ppt - bindsym Up resize shrink height 10 px or 10 ppt - bindsym Right resize grow width 10 px or 10 ppt - - # back to normal: Enter or Escape or $mod+r - bindsym Return mode "default" - bindsym Escape mode "default" - bindsym $mod+r mode "default" -} - -bindsym $mod+r mode "resize" - diff --git a/config/picom.conf b/config/picom.conf deleted file mode 100644 index 3911174..0000000 --- a/config/picom.conf +++ /dev/null @@ -1,273 +0,0 @@ -################################# -# Shadows # -################################# - - -# shadow = true; -# shadow-radius = 10; -# shadow-offset-x = -7; -# shadow-offset-y = -7; - -# # Red color value of shadow (0.0 - 1.0, defaults to 0). -# # shadow-red = 0 - -# # Green color value of shadow (0.0 - 1.0, defaults to 0). -# # shadow-green = 0 - -# # Blue color value of shadow (0.0 - 1.0, defaults to 0). -# # shadow-blue = 0 - -# shadow-exclude = [ -# "name = 'Notification'", -# "class_g = 'Conky'", -# "class_g ?= 'Notify-osd'", -# "class_g = 'Cairo-clock'", -# "_GTK_FRAME_EXTENTS@:c" -# ]; - -################################# -# Fading # -################################# - - -fading = true -fade-in-step = 0.03; -fade-out-step = 0.05; - -################################# -# Transparency / Opacity # -################################# - - -inactive-opacity = 0.75; - -inactive-dim = 0.4; - -focus-exclude = [ "class_g = 'Cairo-clock'" ]; - - -opacity-rule = [ - "95:class_g = 'Alacritty' && focused" -]; - - -################################# -# Blur # -################################# - -# blur-method = "kernel" -# blur-background = true -# blur-kern = "15,15,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1," - -################################# -# General Settings # -################################# - - -# daemon = false - -backend = "xrender"; -vsync = true - -# Try to detect WM windows (a non-override-redirect window with no -# child that has 'WM_STATE') and mark them as active. -# -# mark-wmwin-focused = false -mark-wmwin-focused = true; - -# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. -# mark-ovredir-focused = false -mark-ovredir-focused = true; - -# Try to detect windows with rounded corners and don't consider them -# shaped windows. The accuracy is not very high, unfortunately. -# -# detect-rounded-corners = false -detect-rounded-corners = true; - -# Detect '_NET_WM_OPACITY' on client windows, useful for window managers -# not passing '_NET_WM_OPACITY' of client windows to frame windows. -# -# detect-client-opacity = false -detect-client-opacity = true; - -# Specify refresh rate of the screen. If not specified or 0, picom will -# try detecting this with X RandR extension. -# -# refresh-rate = 60 -refresh-rate = 0 - -# Limit picom to repaint at most once every 1 / 'refresh_rate' second to -# boost performance. This should not be used with -# vsync drm/opengl/opengl-oml -# as they essentially does sw-opti's job already, -# unless you wish to specify a lower refresh rate than the actual value. -# -# sw-opti = - -# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, -# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, -# provided that the WM supports it. -# -# use-ewmh-active-win = false - -# Unredirect all windows if a full-screen opaque window is detected, -# to maximize performance for full-screen windows. Known to cause flickering -# when redirecting/unredirecting windows. -# -# unredir-if-possible = false - -# Delay before unredirecting the window, in milliseconds. Defaults to 0. -# unredir-if-possible-delay = 0 - -# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. -# unredir-if-possible-exclude = [] - -# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows -# in the same group focused at the same time. -# -# detect-transient = false -detect-transient = true - -# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same -# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if -# detect-transient is enabled, too. -# -# detect-client-leader = false -detect-client-leader = true - -# Resize damaged region by a specific number of pixels. -# A positive value enlarges it while a negative one shrinks it. -# If the value is positive, those additional pixels will not be actually painted -# to screen, only used in blur calculation, and such. (Due to technical limitations, -# with use-damage, those pixels will still be incorrectly painted to screen.) -# Primarily used to fix the line corruption issues of blur, -# in which case you should use the blur radius value here -# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, -# with a 5x5 one you use `--resize-damage 2`, and so on). -# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. -# -# resize-damage = 1 - -# Specify a list of conditions of windows that should be painted with inverted color. -# Resource-hogging, and is not well tested. -# -# invert-color-include = [] - -# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. -# Might cause incorrect opacity when rendering transparent content (but never -# practically happened) and may not work with blur-background. -# My tests show a 15% performance boost. Recommended. -# -# glx-no-stencil = false - -# GLX backend: Avoid rebinding pixmap on window damage. -# Probably could improve performance on rapid window content changes, -# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). -# Recommended if it works. -# -# glx-no-rebind-pixmap = false - -# Disable the use of damage information. -# This cause the whole screen to be redrawn everytime, instead of the part of the screen -# has actually changed. Potentially degrades the performance, but might fix some artifacts. -# The opposing option is use-damage -# -# no-use-damage = false -use-damage = true - -# Use X Sync fence to sync clients' draw calls, to make sure all draw -# calls are finished before picom starts drawing. Needed on nvidia-drivers -# with GLX backend for some users. -# -# xrender-sync-fence = false - -# GLX backend: Use specified GLSL fragment shader for rendering window contents. -# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` -# in the source tree for examples. -# -# glx-fshader-win = '' - -# Force all windows to be painted with blending. Useful if you -# have a glx-fshader-win that could turn opaque pixels transparent. -# -# force-win-blend = false - -# Do not use EWMH to detect fullscreen windows. -# Reverts to checking if a window is fullscreen based only on its size and coordinates. -# -# no-ewmh-fullscreen = false - -# Dimming bright windows so their brightness doesn't exceed this set value. -# Brightness of a window is estimated by averaging all pixels in the window, -# so this could comes with a performance hit. -# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) -# -# max-brightness = 1.0 - -# Make transparent windows clip other windows like non-transparent windows do, -# instead of blending on top of them. -# -# transparent-clipping = false - -# Set the log level. Possible values are: -# "trace", "debug", "info", "warn", "error" -# in increasing level of importance. Case doesn't matter. -# If using the "TRACE" log level, it's better to log into a file -# using *--log-file*, since it can generate a huge stream of logs. -# -# log-level = "debug" -log-level = "warn"; - -# Set the log file. -# If *--log-file* is never specified, logs will be written to stderr. -# Otherwise, logs will to written to the given file, though some of the early -# logs might still be written to the stderr. -# When setting this option from the config file, it is recommended to use an absolute path. -# -# log-file = '/path/to/your/log/file' - -# Show all X errors (for debugging) -# show-all-xerrors = false - -# Write process ID to a file. -# write-pid-path = '/path/to/your/log/file' - -# Window type settings -# -# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: -# "unknown", "desktop", "dock", "toolbar", "menu", "utility", -# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", -# "tooltip", "notification", "combo", and "dnd". -# -# Following per window-type options are available: :: -# -# fade, shadow::: -# Controls window-type-specific shadow and fade settings. -# -# opacity::: -# Controls default opacity of the window type. -# -# focus::: -# Controls whether the window of this type is to be always considered focused. -# (By default, all window types except "normal" and "dialog" has this on.) -# -# full-shadow::: -# Controls whether shadow is drawn under the parts of the window that you -# normally won't be able to see. Useful when the window has parts of it -# transparent, and you want shadows in those areas. -# -# redir-ignore::: -# Controls whether this type of windows should cause screen to become -# redirected again after been unredirected. If you have unredir-if-possible -# set, and doesn't want certain window to cause unnecessary screen redirection, -# you can set this to `true`. -# -wintypes: -{ - tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; - dock = { shadow = false; } - dnd = { shadow = false; } - popup_menu = { opacity = 0.8; } - dropdown_menu = { opacity = 0.8; } -}; diff --git a/config/polybar/config.ini b/config/polybar/config.ini deleted file mode 100644 index 38abeb8..0000000 --- a/config/polybar/config.ini +++ /dev/null @@ -1,130 +0,0 @@ -[colors] -; This is colors for ayu theme (https://github.com/ayu-theme/ayu-colors) -primary = #ffa759 -background = #202734 -background-alt = #191e2a -foreground = #cbccc6 - -[bar/main] -width = 100% -height = 40 -fixed-center = true -padding-right = 2 -wm-restack = i3 -override-redirect = true - -background = ${colors.background} -foreground = ${colors.foreground} - -font-0 = FiraCode:size=11 -font-1 = FontAwesome5Brands:size=12 -font-2 = FontAwesome5FreeSolid:size=12 - -modules-left = workspaces player -modules-center = date -modules-right = keyboard-layout volume-control network power-menu - -module-margin = 1 - - -; _ _____ _____ _____ __ __ ___ ____ _ _ _ _____ ____ -; | | | ____| ___|_ _| | \/ |/ _ \| _ \| | | | | | ____/ ___| -; | | | _| | |_ | | | |\/| | | | | | | | | | | | | _| \___ \ -; | |___| |___| _| | | | | | | |_| | |_| | |_| | |___| |___ ___) | -; |_____|_____|_| |_| |_| |_|\___/|____/ \___/|_____|_____|____/ -; - -[module/workspaces] -type = internal/i3 - -; Current active workspace -label-focused = "%index%" -label-focused-foreground = ${colors.primary} -label-focused-background = ${colors.background-alt} -label-focused-padding = 2 - -; All the other workspaces but the active -label-unfocused = ${self.label-focused} -label-unfocused-padding = ${self.label-focused-padding} - -label-urgent = %index% -label-urgent-padding = ${self.label-focused-padding} -label-urgent-background = ${colors.primary} - -label-mode = --%mode%-- - -[module/player] -type = custom/script - -exec = players=`playerctl -l | wc -l` ; [[ $players != "0" ]] && playerctl metadata -f "{{status}}: {{trunc(title, 30)}} by {{artist}}" || echo -tail = true - -format =